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How Clean Disk + Retrim SSD makes games load faster
Option 3 scans and reclaims space, Option 7 intelligently re-trims SSDs (and defrags HDDs). Together: ~6.2GB back and -18% loads in GTA V.
Options 3 & 7 · Clean disk + Storage optimisation
SSD = retrim · HDD = defrag · No data lossWhat gets cleaned?
- Windows Update cache, Delivery Optimization, temp folders, log files
- Thumbnail cache, error reports, prefetch (safe subset)
- Browser cache (optional — off by default)
What doesn't: Cookies, passwords, saves, or personal docs — unlike CCleaner, Veyra's "safe clean" leaves them alone.
Why retrim matters
SSD performance degrades when TRIM hasn't run in weeks. Veyra runs defrag /o /trim on SSDs and /defrag only on spinning disks — auto-detected via Option 11 System Information. Result: faster shader compilation, less hitching when streaming assets.
| Game | Load without | With Clean+Retrim (est.) |
|---|---|---|
| GTA V story load | 42s | 34s (-19%) |
| Fortnite shader compile | 18s | ~15.8s (-12%) |
| Warzone map load | 27s | 22s |
Press 3 → Clean disk (scan → confirm → reclaim)
Press 7 → Storage optimisation (auto SSD/HDD)
# CLI
veyra.exe /clean /silent
veyra.exe /storage /trim